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狗狗文案网—你身边的文案专家

贪吃蛇的电脑代码是多少

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贪吃蛇的代码实现涉及多个编程语言和平台,以下是不同语言的简单示例及实现要点:

一、Python实现(使用Pygame库)

```python

import pygame

import random

定义颜色

white = (255, 255, 255)

yellow = (255, 255, 102)

black = (0, 0, 0)

red = (213, 50, 80)

green = (0, 255, 0)

初始化

pygame.init()

screen = pygame.display.set_mode((640, 480))

clock = pygame.time.Clock()

snake_block = 10

snake_speed = 15

蛇的初始位置和长度

snake_x =

snake_y =

snake_length = 1

fruit_x = random.randrange(0, 640, 10)

fruit_y = random.randrange(0, 480, 10)

游戏主循环

running = True

while running:

for event in pygame.event.get():

if event.type == pygame.QUIT:

running = False

elif event.type == pygame.KEYDOWN:

if event.key == pygame.K_LEFT:

snake_speed = -snake_block

snake_speed = 0

elif event.key == pygame.K_RIGHT:

snake_speed = snake_block

snake_speed = 0

elif event.key == pygame.K_UP:

snake_speed = 0

snake_speed = -snake_block

elif event.key == pygame.K_DOWN:

snake_speed = 0

snake_speed = snake_block

更新蛇的位置

snake_x += snake_speed

snake_y += snake_speed

snake_body.insert(0, (snake_x, snake_y))

检查碰撞

if snake_x == fruit_x and snake_y == fruit_y:

score += 1

fruit_x = random.randrange(0, 640, 10)

fruit_y = random.randrange(0, 480, 10)

for i in range(1, snake_length):

if snake_body[i] == (snake_x, snake_y):

running = False

if snake_x < 0 or snake_x >= 640 or snake_y < 0 or snake_y >= 480:

running = False

绘制

screen.fill(black)

for x, y in snake_body:

pygame.draw.rect(screen, green, (x, y, snake_block, snake_block))

pygame.draw.rect(screen, red, (fruit_x, fruit_y, snake_block, snake_block))

pygame.display.flip()

clock.tick(10)

pygame.quit()

```

二、C语言实现(控制台版)

```c

include

include

include

include

define WIDTH 20

define HEIGHT 20

define BLOCK_SIZE 20

typedef struct {

int x, y;

} Point;

typedef enum {

STOP, LEFT, RIGHT, UP, DOWN

} Direction;

Point snake;

int snake_length = 1;

Point fruit;

int score = 0;

Direction dir = STOP;

void setup() {

dir = STOP;

snake.x = WIDTH / 2;

snake.y = HEIGHT / 2;

fruit.x = rand() % WIDTH;

fruit.y = rand() % HEIGHT;

}

void draw() {

system("cls");

for (int i = 0; i < WIDTH + 2; i++) printf("");

printf("\n");

for (int i = 0; i < HEIGHT; i++) {

for (int j = 0; j < WIDTH; j++) {

if (j == 0) printf("");

if (i == fruit.y && j == fruit.x) printf("O");

else if (i == snake.y && j == snake.x) printf("o");

else if (j >= 0 && j < WIDTH && i >= 0 && i < HEIGHT && snake[i].x == j && snake[i].y == i) printf("X");

else printf(" ");

}

printf("\n");

}

}

void update() {

switch (dir) {

case LEFT: